33 bool IsConst()
const {
return Collection==
nullptr; }
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition NameTypes.h:617
Definition CollectionKinematicBindingFacade.h:14
CHAOS_API void GetBoneBindings(const FBindingKey &Key, int32 &OutBoneIndex, TArray< int32 > &OutBoneVerts, TArray< float > &OutBoneWeights) const
Definition CollectionKinematicBindingFacade.cpp:51
CHAOS_API FBindingKey GetKinematicBindingKey(int Index) const
Definition CollectionKinematicBindingFacade.cpp:74
CHAOS_API bool IsValid() const
Definition CollectionKinematicBindingFacade.cpp:31
CHAOS_API int32 AddKinematicBinding(const FBindingKey &Key)
Definition CollectionKinematicBindingFacade.cpp:57
bool IsConst() const
Definition CollectionKinematicBindingFacade.h:33
int32 NumKinematicBindings() const
Definition CollectionKinematicBindingFacade.h:45
static CHAOS_API const FName KinematicGroup
Definition CollectionKinematicBindingFacade.h:22
static CHAOS_API const FName KinematicBoneBindingIndex
Definition CollectionKinematicBindingFacade.h:23
GeometryCollection::Facades::FSelectionFacade::FSelectionKey FBindingKey
Definition CollectionKinematicBindingFacade.h:17
CHAOS_API FBindingKey SetBoneBindings(const int32 BoneIndex, const TArray< int32 > &Vertices, const TArray< float > &Weights)
Definition CollectionKinematicBindingFacade.cpp:45
CHAOS_API void DefineSchema()
Definition CollectionKinematicBindingFacade.cpp:36
static CHAOS_API const FName KinematicBoneBindingToGroup
Definition CollectionKinematicBindingFacade.h:24
Definition CollectionBoundsFacade.cpp:13
U16 Index
Definition radfft.cpp:71
Definition ManagedArrayCollection.h:56
Definition CollectionSelectionFacade.h:60
Definition ManagedArrayAccessor.h:20
int32 Num() const
Definition ManagedArrayAccessor.h:196