UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
CollisionConvexMesh.cpp File Reference

Namespaces

namespace  Chaos
 

Variables

FAutoConsoleVariableRef Chaos::CVarConvexGeometryCheckEnable (TEXT("p.Chaos.ConvexGeometryCheckEnable"), FConvexBuilder::PerformGeometryCheck, TEXT("Perform convex geometry complexity check for Chaos physics."))
 
FAutoConsoleVariableRef Chaos::CVarConvexGeometrySimplifyEnable (TEXT("p.Chaos.PerformGeometryReduction"), FConvexBuilder::PerformGeometryReduction, TEXT("Perform convex geometry simplification to increase performance in Chaos physics."))
 
FAutoConsoleVariableRef Chaos::CVarConvexParticlesWarningThreshold (TEXT("p.Chaos.ConvexParticlesWarningThreshold"), FConvexBuilder::VerticesThreshold, TEXT("Threshold beyond which we warn about collision geometry complexity."))
 
FAutoConsoleVariableRef Chaos::CvarUseGeometryTConvexHull3 (TEXT("p.Chaos.Convex.UseTConvexHull3Builder"), FConvexBuilder::bUseGeometryTConvexHull3, TEXT("Use the newer Geometry Tools code path for generating convex hulls when default build method is set.[def:true]"))
 
FAutoConsoleVariableRef Chaos::CvarUseSimplifierForGeometryTConvexHull3 (TEXT("p.Chaos.Convex.UseSimplifierForTConvexHull3Builder"), FConvexBuilder::bUseSimplifierForTConvexHull3, TEXT("If default build is using the Geometry Tools convex hull algorithm, also use the corresponding simplifier. [def:false]"))