![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "Chaos/Core.h"#include "Chaos/Collision/CollisionConstraintFlags.h"#include "Chaos/Collision/CollisionFilterBits.h"#include "Chaos/CollisionFilterData.h"#include "Chaos/GeometryParticles.h"#include "Chaos/ImplicitObjectType.h"#include "Chaos/ParticleHandle.h"Go to the source code of this file.
Namespaces | |
| namespace | Chaos |
Typedefs | |
| typedef uint8 | FMaskFilter |
Functions | |
| bool | Chaos::ParticlePairBroadPhaseFilter (const FGeometryParticleHandle *Particle1, const FGeometryParticleHandle *Particle2, const FIgnoreCollisionManager *IgnoreCollisionManager) |
| bool | Chaos::IsFilterValid (const FCollisionFilterData &Filter) |
| bool | Chaos::FilterHasSimEnabled (const FPerShapeData *Shape) |
| bool | Chaos::DoCollide (EImplicitObjectType ImplicitType, const FPerShapeData *Shape) |
| bool | Chaos::DoCollide (EImplicitObjectType Implicit0Type, const FPerShapeData *Shape0, EImplicitObjectType Implicit1Type, const FPerShapeData *Shape1) |
| bool | Chaos::ShapePairNarrowPhaseFilter (EImplicitObjectType Implicit0Type, const FPerShapeData *Shape0, EImplicitObjectType Implicit1Type, const FPerShapeData *Shape1) |