UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
CommonRenderResources.h File Reference
#include "GlobalShader.h"
#include "HAL/Platform.h"
#include "Math/Vector2D.h"
#include "Math/Vector4.h"
#include "PipelineStateCache.h"
#include "RHI.h"
#include "RHIDefinitions.h"
#include "RenderResource.h"
#include "Serialization/MemoryLayout.h"
#include "Shader.h"
#include "ShaderParameterMacros.h"
#include "ShaderParameterStruct.h"
#include "Templates/UnrealTemplate.h"
#include "DataDrivenShaderPlatformInfo.h"

Go to the source code of this file.

Classes

struct  FFilterVertex
 
class  FFilterVertexDeclaration
 
class  FEmptyVertexDeclaration
 
class  FScreenRectangleVertexBuffer
 
class  FScreenRectangleIndexBuffer
 
class  FScreenVertexShaderVS
 
class  FInstancedScreenVertexShaderVS
 
class  FMobileMultiViewVertexShaderVS
 
class  FCopyRectPS
 
class  FCopyRectSrvPS
 
class  FImagePreTransformVS
 

Variables

RENDERCORE_API TGlobalResource< FFilterVertexDeclaration, FRenderResource::EInitPhase::PreGFilterVertexDeclaration
 
RENDERCORE_API TGlobalResource< FEmptyVertexDeclaration, FRenderResource::EInitPhase::PreGEmptyVertexDeclaration
 
RENDERCORE_API TGlobalResource< FScreenRectangleVertexBuffer, FRenderResource::EInitPhase::PreGScreenRectangleVertexBuffer
 
RENDERCORE_API TGlobalResource< FScreenRectangleIndexBuffer, FRenderResource::EInitPhase::PreGScreenRectangleIndexBuffer
 

Variable Documentation

◆ GEmptyVertexDeclaration

◆ GFilterVertexDeclaration

◆ GScreenRectangleIndexBuffer

◆ GScreenRectangleVertexBuffer