RENDERCORE_API TGlobalResource< FFilterVertexDeclaration, FRenderResource::EInitPhase::Pre > GFilterVertexDeclaration
Definition CommonRenderResources.cpp:13
RENDERCORE_API TGlobalResource< FEmptyVertexDeclaration, FRenderResource::EInitPhase::Pre > GEmptyVertexDeclaration
Definition CommonRenderResources.cpp:14
RENDERCORE_API TGlobalResource< FScreenRectangleIndexBuffer, FRenderResource::EInitPhase::Pre > GScreenRectangleIndexBuffer
Definition CommonRenderResources.cpp:17
RENDERCORE_API TGlobalResource< FScreenRectangleVertexBuffer, FRenderResource::EInitPhase::Pre > GScreenRectangleVertexBuffer
Definition CommonRenderResources.cpp:16
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define DECLARE_GLOBAL_SHADER(ShaderClass)
Definition GlobalShader.h:408
#define DECLARE_EXPORTED_GLOBAL_SHADER(ShaderClass, RequiredAPI)
Definition GlobalShader.h:409
@ VET_Float4
Definition RHIDefinitions.h:501
@ VET_Float2
Definition RHIDefinitions.h:499
#define SHADER_PARAMETER_RDG_TEXTURE(ShaderType, MemberName)
Definition ShaderParameterMacros.h:1752
#define SHADER_PARAMETER_SAMPLER(ShaderType, MemberName)
Definition ShaderParameterMacros.h:1740
#define BEGIN_SHADER_PARAMETER_STRUCT(StructTypeName, DllStorage)
Definition ShaderParameterMacros.h:1482
#define RENDER_TARGET_BINDING_SLOTS()
Definition ShaderParameterMacros.h:1955
#define END_SHADER_PARAMETER_STRUCT()
Definition ShaderParameterMacros.h:1485
#define SHADER_PARAMETER_RDG_TEXTURE_SRV(ShaderType, MemberName)
Definition ShaderParameterMacros.h:1764
#define SHADER_PARAMETER(MemberType, MemberName)
Definition ShaderParameterMacros.h:1684
#define SHADER_USE_PARAMETER_STRUCT(ShaderClass, ShaderParentClass)
Definition ShaderParameterStruct.h:62
#define STRUCT_OFFSET(struc, member)
Definition UnrealTemplate.h:218
Definition CommonRenderResources.h:159
Definition CommonRenderResources.h:172
Definition CommonRenderResources.h:64
virtual void ReleaseRHI()
Definition CommonRenderResources.h:77
FVertexDeclarationRHIRef VertexDeclarationRHI
Definition CommonRenderResources.h:66
virtual ~FEmptyVertexDeclaration()
Definition CommonRenderResources.h:69
virtual void InitRHI(FRHICommandListBase &RHICmdList)
Definition CommonRenderResources.h:71
Definition CommonRenderResources.h:38
virtual void ReleaseRHI()
Definition CommonRenderResources.h:54
virtual void InitRHI(FRHICommandListBase &RHICmdList)
Definition CommonRenderResources.h:45
FVertexDeclarationRHIRef VertexDeclarationRHI
Definition CommonRenderResources.h:40
virtual ~FFilterVertexDeclaration()
Definition CommonRenderResources.h:43
Definition GlobalShader.h:269
static void ModifyCompilationEnvironment(const FGlobalShaderPermutationParameters &Parameters, FShaderCompilerEnvironment &Environment)
Definition GlobalShader.h:289
Definition RenderResource.h:509
Definition CommonRenderResources.h:122
Definition CommonRenderResources.h:141
Definition MemoryImage.h:49
Definition RenderGraphResources.h:571
Definition RHICommandList.h:455
Definition RenderResource.h:37
Definition CommonRenderResources.h:99
void InitRHI(FRHICommandListBase &RHICmdList) override
Definition CommonRenderResources.cpp:68
Definition CommonRenderResources.h:89
void InitRHI(FRHICommandListBase &RHICmdList) override
Definition CommonRenderResources.cpp:50
Definition CommonRenderResources.h:111
Definition RenderResource.h:474
UE_NODEBUG UE_FORCEINLINE_HINT SizeType Add(ElementType &&Item)
Definition Array.h:2696
Definition RenderResource.h:543
UE_FORCEINLINE_HINT void SafeRelease()
Definition RefCounting.h:599
RHI_API FRHIVertexDeclaration * GetOrCreateVertexDeclaration(const FVertexDeclarationElementList &Elements)
Definition PipelineStateCache.cpp:4768
Definition CommonRenderResources.h:30
FVector2f UV
Definition CommonRenderResources.h:33
FVector4f Position
Definition CommonRenderResources.h:32
Definition GlobalShader.h:73
Definition ShaderCore.h:544
const EShaderPlatform Platform
Definition ShaderPermutation.h:29