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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <RenderGraphResources.h>
Inheritance diagram for FRDGTexture:Public Attributes | |
| const FRDGTextureDesc | Desc |
| const ERDGTextureFlags | Flags |
Public Attributes inherited from FRDGViewableResource | |
| const ERDGViewableResourceType | Type |
Public Attributes inherited from FRDGResource | |
| const TCHAR *const | Name = nullptr |
Static Public Attributes | |
| static const ERDGViewableResourceType | StaticType = ERDGViewableResourceType::Texture |
Render graph tracked Texture.
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The following methods may only be called during pass execution.
Returns the allocated RHI texture.
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| FRDGTextureSubresourceRange FRDGTexture::GetSubresourceRangeSRV | ( | ) | const |
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| const FRDGTextureDesc FRDGTexture::Desc |
| const ERDGTextureFlags FRDGTexture::Flags |
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