#include <RenderGraphResources.h>
◆ FAccessModeState()
| FRDGViewableResource::FAccessModeState::FAccessModeState |
( |
| ) |
|
|
inline |
◆ IsExternalAccess()
| bool FRDGViewableResource::FAccessModeState::IsExternalAccess |
( |
| ) |
const |
|
inline |
◆ Access
◆ ActiveMode
The actual access mode replayed on the setup pass timeline.
◆ bLocked
| uint8 FRDGViewableResource::FAccessModeState::bLocked |
◆ bQueued
| uint8 FRDGViewableResource::FAccessModeState::bQueued |
◆ Mode
| EAccessMode FRDGViewableResource::FAccessModeState::Mode |
◆ Pipelines
| ERHIPipeline FRDGViewableResource::FAccessModeState::Pipelines |
The documentation for this struct was generated from the following file: