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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <RenderResource.h>
Inheritance diagram for FIndexBuffer:Public Attributes | |
| FBufferRHIRef | IndexBufferRHI |
Public Attributes inherited from FRenderResource | |
| ERenderResourceState | ResourceState = ERenderResourceState::Default |
An index buffer resource.
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default |
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default |
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virtualdefault |
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overridevirtual |
Reimplemented from FRenderResource.
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inline |
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default |
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overridevirtual |
Releases the RHI resources used by this resource. Called when leaving the state where both the resource and the RHI have been initialized. This is only called by the rendering thread.
Reimplemented from FRenderResource.
Reimplemented in FPooledDynamicMeshIndexBuffer, FRawStaticIndexBuffer16or32< INDEX_TYPE >, and FSortedIndexBuffer.
| void FIndexBuffer::SetRHI | ( | const FBufferRHIRef & | BufferRHI | ) |
| FBufferRHIRef FIndexBuffer::IndexBufferRHI |