UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
CompositionGraphCaptureProtocol.h File Reference
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "UObject/SoftObjectPath.h"
#include "MovieSceneCaptureProtocolBase.h"
#include "CompositionGraphCaptureProtocol.generated.h"

Go to the source code of this file.

Classes

struct  FCompositionGraphCapturePasses
 
class  UCompositionGraphCaptureProtocol
 

Enumerations

enum  EHDRCaptureGamut : int {
  UMETA =(DisplayName = "Rec.709 / sRGB") , UMETA =(DisplayName = "Rec.709 / sRGB") , UMETA =(DisplayName = "Rec.709 / sRGB") , UMETA =(DisplayName = "Rec.709 / sRGB") ,
  UMETA =(DisplayName = "Rec.709 / sRGB") , UMETA =(DisplayName = "Rec.709 / sRGB") , HCGM_MAX
}
 

Enumeration Type Documentation

◆ EHDRCaptureGamut

Used by UCompositionGraphCaptureSettings. Matches gamut order in EDisplayColorGamut

Enumerator
UMETA 
UMETA 
UMETA 
UMETA 
UMETA 
UMETA 
HCGM_MAX