UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
CompositionGraphCaptureProtocol.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
9#include "CompositionGraphCaptureProtocol.generated.h"
10
11class FSceneViewport;
13
16
18UENUM(BlueprintType)
20{
21 HCGM_Rec709 UMETA(DisplayName = "Rec.709 / sRGB"),
22 HCGM_P3DCI UMETA(DisplayName = "P3 D65"),
23 HCGM_Rec2020 UMETA(DisplayName = "Rec.2020"),
24 HCGM_ACES UMETA(DisplayName = "ACES"),
25 HCGM_ACEScg UMETA(DisplayName = "ACEScg"),
26 HCGM_Linear UMETA(DisplayName = "Linear"),
28};
29
30static_assert(HCGM_Rec709 == (int32)EDisplayColorGamut::sRGB_D65, "EHDRCaptureGamut and EDisplayColorGamut not matching");
31static_assert(HCGM_P3DCI == (int32)EDisplayColorGamut::DCIP3_D65, "EHDRCaptureGamut and EDisplayColorGamut not matching");
32static_assert(HCGM_Rec2020 == (int32)EDisplayColorGamut::Rec2020_D65, "EHDRCaptureGamut and EDisplayColorGamut not matching");
33static_assert(HCGM_ACES == (int32)EDisplayColorGamut::ACES_D60, "EHDRCaptureGamut and EDisplayColorGamut not matching");
34static_assert(HCGM_ACEScg == (int32)EDisplayColorGamut::ACEScg_D60, "EHDRCaptureGamut and EDisplayColorGamut not matching");
35// HCGM_Linear gets remapped to DCIP3_D65 internally
36//static_assert(HCGM_Linear == (int32)EDisplayColorGamut::DCIP3_D65, "EHDRCaptureGamut and EDisplayColorGamut not matching")
37static_assert(HCGM_MAX == (int32)EDisplayColorGamut::MAX + 1, "EHDRCaptureGamut and EDisplayColorGamut not matching");
38
39USTRUCT(BlueprintType)
41{
43
44
45 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category="Composition Graph Settings")
46 TArray<FString> Value;
47};
48
49UCLASS(config=EditorPerProjectUserSettings, meta=(DisplayName="Custom Render Passes", CommandLineID="CustomRenderPasses"), MinimalAPI)
51{
52public:
54
56 : Super(Init)
57 , bDisableScreenPercentage(true)
58 {}
59
61 UPROPERTY(config, BlueprintReadWrite, EditAnywhere, Category="Composition Graph Options")
62 FCompositionGraphCapturePasses IncludeRenderPasses;
63
65 UPROPERTY(config, BlueprintReadWrite, EditAnywhere, Category="Composition Graph Options")
66 bool bCaptureFramesInHDR;
67
69 UPROPERTY(config, BlueprintReadWrite, EditAnywhere, Category="Composition Graph Options", meta = (EditCondition = "bCaptureFramesInHDR", UIMin=0, ClampMin=0, UIMax=1, ClampMax=1))
70 int32 HDRCompressionQuality;
71
73 UPROPERTY(config, BlueprintReadWrite, EditAnywhere, Category="Composition Graph Options", meta = (EditCondition = "bCaptureFramesInHDR"))
75
77 UPROPERTY(config, BlueprintReadWrite, EditAnywhere, Category="Composition Graph Options", meta=(AllowedClasses=""))
78 FSoftObjectPath PostProcessingMaterial;
79
81 UPROPERTY(config, BlueprintReadWrite, EditAnywhere, Category="Composition Graph Options")
82 bool bDisableScreenPercentage;
83
84public:
85
87 MOVIESCENECAPTURE_API virtual bool SetupImpl();
88 MOVIESCENECAPTURE_API virtual void CaptureFrameImpl(const FFrameMetrics& FrameMetrics);
90 MOVIESCENECAPTURE_API virtual void FinalizeImpl() override;
91 MOVIESCENECAPTURE_API virtual bool HasFinishedProcessingImpl() const override;
97
99 TObjectPtr<UMaterialInterface> PostProcessingMaterialPtr;
100
102 TWeakPtr<FSceneViewport> SceneViewport;
103
106};
EHDRCaptureGamut
Definition CompositionGraphCaptureProtocol.h:20
@ UMETA
Definition CompositionGraphCaptureProtocol.h:21
@ HCGM_MAX
Definition CompositionGraphCaptureProtocol.h:27
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
return true
Definition ExternalRpcRegistry.cpp:601
@ Composition
Definition HairStrandsComposition.cpp:43
void Init()
Definition LockFreeList.h:4
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
#define UENUM(...)
Definition ObjectMacros.h:749
#define USTRUCT(...)
Definition ObjectMacros.h:746
ESPMode
Definition SharedPointerFwd.h:12
Definition UObjectGlobals.h:1292
Definition SceneViewport.h:35
Definition Array.h:670
Definition EnumAsByte.h:22
Definition SharedPointer.h:692
Definition SharedPointer.h:1295
Definition CompositionGraphCaptureProtocol.h:51
Definition MaterialInterface.h:296
Definition MovieSceneCaptureProtocolBase.h:283
Definition CompositionGraphCaptureProtocol.h:41
Definition CompositionGraphCaptureProtocol.cpp:24
Definition MovieSceneCaptureProtocolBase.h:310
Definition MovieSceneCaptureSettings.h:31
Definition SoftObjectPath.h:56
Definition ObjectPtr.h:488