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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Misc/Compression.h"#include "Misc/AssertionMacros.h"#include "HAL/UnrealMemory.h"#include "Logging/LogMacros.h"#include "Misc/Parse.h"#include "Misc/ScopeExit.h"#include "Misc/ScopeLock.h"#include "Misc/CommandLine.h"#include "Stats/Stats.h"#include "Misc/ConfigCacheIni.h"#include "Misc/CompressedGrowableBuffer.h"#include "Misc/ICompressionFormat.h"#include "Misc/MemoryReadStream.h"#include "Compression/OodleDataCompression.h"#include "Compression/CompressionUtil.h"#include "zlib.h"#include "Compression/lz4hc.h"Macros | |
| #define | LZ4_HC_STATIC_LINKING_ONLY |
| #define | ZLIB_DERIVEDDATA_VER TEXT("9810EC9C5D34401CBD57AA3852417A6C") |
| #define | GZIP_DERIVEDDATA_VER TEXT("FB2181277DF44305ABBE03FD1751CBDE") |
Functions | |
| THIRD_PARTY_INCLUDES_END | DECLARE_LOG_CATEGORY_EXTERN (LogCompression, Log, All) |
| DEFINE_LOG_CATEGORY (LogCompression) | |
| DECLARE_STATS_GROUP (TEXT("Compression"), STATGROUP_Compression, STATCAT_Advanced) | |
| DECLARE_FLOAT_ACCUMULATOR_STAT (TEXT("Uncompressor total time"), STAT_UncompressorTime, STATGROUP_Compression) | |
| #define LZ4_HC_STATIC_LINKING_ONLY |
| DECLARE_FLOAT_ACCUMULATOR_STAT | ( | TEXT("Uncompressor total time") | , |
| STAT_UncompressorTime | , | ||
| STATGROUP_Compression | |||
| ) |
| THIRD_PARTY_INCLUDES_END DECLARE_LOG_CATEGORY_EXTERN | ( | LogCompression | , |
| Log | , | ||
| All | |||
| ) |
| DECLARE_STATS_GROUP | ( | TEXT("Compression") | , |
| STATGROUP_Compression | , | ||
| STATCAT_Advanced | |||
| ) |
| DEFINE_LOG_CATEGORY | ( | LogCompression | ) |