UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
CoreUObjectSharedPCH.h
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreSharedPCH.h
"
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// From CoreUObject:
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#include "
Misc/NotifyHook.h
"
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#include "
Misc/PackageName.h
"
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#include "
Misc/WorldCompositionUtility.h
"
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#include "
Serialization/ArchiveUObject.h
"
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#include "
Serialization/ArchiveUObjectFromStructuredArchive.h
"
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#include "
Serialization/BulkData.h
"
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#include "
Serialization/SerializedPropertyScope.h
"
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#include "
Templates/Casts.h
"
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#include "
Templates/SubclassOf.h
"
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#include "
UObject/Class.h
"
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#include "
UObject/CoreNative.h
"
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#include "
UObject/CoreNet.h
"
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#include "
UObject/CoreNetTypes.h
"
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#include "
UObject/GarbageCollection.h
"
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#include "
UObject/GCObject.h
"
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#include "
UObject/GeneratedCppIncludes.h
"
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#include "
UObject/Interface.h
"
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#include "
UObject/LazyObjectPtr.h
"
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#include "
UObject/Linker.h
"
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#include "
UObject/LinkerLoad.h
"
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#include "
UObject/Object.h
"
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#include "
UObject/ObjectKey.h
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#include "
UObject/ObjectMacros.h
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#include "
UObject/ObjectRedirector.h
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#include "
UObject/ObjectResource.h
"
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#include "
UObject/Package.h
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#include "
UObject/PackageFileSummary.h
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#include "
UObject/PersistentObjectPtr.h
"
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#include "
UObject/PropertyTag.h
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#include "
UObject/Script.h
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#include "
UObject/ScriptInterface.h
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#include "
UObject/ScriptMacros.h
"
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#include "
UObject/SoftObjectPtr.h
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#include "
UObject/Stack.h
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#include "
UObject/StructOnScope.h
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#include "
UObject/TextProperty.h
"
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#include "
UObject/UnrealType.h
"
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#include "
UObject/UObjectAnnotation.h
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#include "
UObject/UObjectArray.h
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#include "
UObject/UObjectBase.h
"
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#include "
UObject/UObjectBaseUtility.h
"
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#include "
UObject/UObjectGlobals.h
"
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#include "
UObject/UObjectHash.h
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#include "
UObject/UObjectIterator.h
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#include "
UObject/UObjectMarks.h
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#include "
UObject/UObjectThreadContext.h
"
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#include "
UObject/WeakObjectPtr.h
"
ArchiveUObjectFromStructuredArchive.h
ArchiveUObject.h
BulkData.h
Casts.h
Class.h
CoreNative.h
CoreNetTypes.h
CoreNet.h
CoreSharedPCH.h
Stack.h
GCObject.h
GarbageCollection.h
GeneratedCppIncludes.h
Interface.h
LazyObjectPtr.h
LinkerLoad.h
Linker.h
NotifyHook.h
ObjectKey.h
ObjectMacros.h
ObjectRedirector.h
ObjectResource.h
Object.h
PackageFileSummary.h
PackageName.h
Package.h
PersistentObjectPtr.h
PropertyTag.h
ScriptInterface.h
ScriptMacros.h
Script.h
SerializedPropertyScope.h
SoftObjectPtr.h
StructOnScope.h
SubclassOf.h
TextProperty.h
UObjectAnnotation.h
UObjectArray.h
UObjectBaseUtility.h
UObjectBase.h
UObjectGlobals.h
UObjectHash.h
UObjectIterator.h
UObjectMarks.h
UObjectThreadContext.h
UnrealType.h
WeakObjectPtr.h
WorldCompositionUtility.h
Engine
Source
Runtime
CoreUObject
Public
CoreUObjectSharedPCH.h
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