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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Async/Mutex.h"#include "Async/RecursiveMutex.h"#include "Containers/Array.h"#include "Containers/Map.h"#include "Containers/Set.h"#include "Containers/UnrealString.h"#include "CoreGlobals.h"#include "CoreMinimal.h"#include "HAL/LowLevelMemTracker.h"#include "HAL/PlatformMath.h"#include "HAL/ThreadSafeCounter.h"#include "Misc/AssertionMacros.h"#include "Misc/Optional.h"#include "Misc/PackagePath.h"#include "Serialization/Archive.h"#include "Serialization/ArchiveUObject.h"#include "Serialization/AsyncLoadingEvents.h"#include "Serialization/StructuredArchive.h"#include "Serialization/StructuredArchiveFwd.h"#include "Serialization/StructuredArchiveSlots.h"#include "Templates/UniquePtr.h"#include "UObject/LazyObjectPtr.h"#include "UObject/Linker.h"#include "UObject/LinkerInstancingContext.h"#include "UObject/NameTypes.h"#include "UObject/ObjectHandle.h"#include "UObject/ObjectMacros.h"#include "UObject/ObjectResource.h"#include "UObject/PackageResourceManager.h"#include "UObject/PersistentObjectPtr.h"#include "UObject/SoftObjectPath.h"#include "UObject/SoftObjectPtr.h"#include "UObject/UnrealNames.h"Go to the source code of this file.
Classes | |
| struct | FDependencyRef |
| struct | FScopedCreateImportCounter |
| class | FLinkerLoad |
Namespaces | |
| namespace | UE |
| namespace | UE::Serialization |
| namespace | UE::BulkData |
| namespace | UE::BulkData::Private |
Functions | |
| LLM_DECLARE_TAG (UObject_Linker) | |
| COREUOBJECT_API bool | IsEnforcePackageCompatibleVersionCheck () |
| COREUOBJECT_API bool IsEnforcePackageCompatibleVersionCheck | ( | ) |
| LLM_DECLARE_TAG | ( | UObject_Linker | ) |