#include "CoreMinimal.h"
#include "UObject/Object.h"
#include "Serialization/Archive.h"
#include "Containers/Map.h"
#include "Algo/Find.h"
#include "Serialization/MemoryLayout.h"
#include "Misc/DataDrivenPlatformInfoRegistry.h"
#include "Misc/FrameRate.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
#include "PerPlatformProperties.generated.h"
Go to the source code of this file.
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| template<typename _StructType , typename _ValueType , EName _BasePropertyName> |
| FArchive & | operator<< (FArchive &Ar, TPerPlatformProperty< _StructType, _ValueType, _BasePropertyName > &P) |
| |
| template<typename _StructType , typename _ValueType , EName _BasePropertyName> |
| void | operator<< (FStructuredArchive::FSlot Slot, TPerPlatformProperty< _StructType, _ValueType, _BasePropertyName > &P) |
| |
| template COREUOBJECT_API FArchive & | operator<< (FArchive &, TPerPlatformProperty< FPerPlatformInt, int32, NAME_IntProperty > &) |
| |
| template COREUOBJECT_API void | operator<< (FStructuredArchive::FSlot Slot, TPerPlatformProperty< FPerPlatformInt, int32, NAME_IntProperty > &) |
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| template COREUOBJECT_API FArchive & | operator<< (FArchive &, TPerPlatformProperty< FPerPlatformFloat, float, NAME_FloatProperty > &) |
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| template COREUOBJECT_API FArchive & | operator<< (FArchive &, TPerPlatformProperty< FPerPlatformBool, bool, NAME_BoolProperty > &) |
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| template COREUOBJECT_API FArchive & | operator<< (FArchive &, TPerPlatformProperty< FPerPlatformFrameRate, FFrameRate, NAME_FrameRate > &) |
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◆ operator<<() [1/7]
◆ operator<<() [2/7]
◆ operator<<() [3/7]
◆ operator<<() [4/7]
◆ operator<<() [5/7]
◆ operator<<() [6/7]
◆ operator<<() [7/7]