UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FFreezablePerPlatformInt Struct Reference

#include <PerPlatformProperties.h>

Public Types

using KeyType = FMemoryImageName
 
using FPerPlatformMap = TMemoryImageMap< FMemoryImageName, int32 >
 

Public Member Functions

 DECLARE_TYPE_LAYOUT (FFreezablePerPlatformInt, NonVirtual)
 
 LAYOUT_FIELD (int32, Default)
 
 LAYOUT_FIELD_EDITORONLY (FPerPlatformMap, PerPlatform)
 
 FFreezablePerPlatformInt ()
 
 FFreezablePerPlatformInt (int32 InDefaultValue)
 
 FFreezablePerPlatformInt (const FPerPlatformInt &Other)
 
COREUOBJECT_API FString ToString () const
 

Member Typedef Documentation

◆ FPerPlatformMap

◆ KeyType

Constructor & Destructor Documentation

◆ FFreezablePerPlatformInt() [1/3]

FFreezablePerPlatformInt::FFreezablePerPlatformInt ( )
inline

◆ FFreezablePerPlatformInt() [2/3]

FFreezablePerPlatformInt::FFreezablePerPlatformInt ( int32  InDefaultValue)
inline

◆ FFreezablePerPlatformInt() [3/3]

FFreezablePerPlatformInt::FFreezablePerPlatformInt ( const FPerPlatformInt Other)
inline

Member Function Documentation

◆ DECLARE_TYPE_LAYOUT()

FFreezablePerPlatformInt::DECLARE_TYPE_LAYOUT ( FFreezablePerPlatformInt  ,
NonVirtual   
)

◆ LAYOUT_FIELD()

FFreezablePerPlatformInt::LAYOUT_FIELD ( int32  ,
Default   
)

◆ LAYOUT_FIELD_EDITORONLY()

FFreezablePerPlatformInt::LAYOUT_FIELD_EDITORONLY ( FPerPlatformMap  ,
PerPlatform   
)

◆ ToString()

FString FFreezablePerPlatformInt::ToString ( ) const

The documentation for this struct was generated from the following files: