8#if WITH_CURL_MULTISOCKET
18#ifdef PLATFORM_CURL_INCLUDE
19#include PLATFORM_CURL_INCLUDE
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition EventLoop.Build.cs:6
Definition EventLoopHttpThread.h:10
virtual void CreateEventLoop()=0
virtual UE::EventLoop::IEventLoop * GetEventLoop()=0
virtual UE::EventLoop::IEventLoop & GetEventLoopChecked()=0
virtual void DestroyEventLoop()=0
virtual void UpdateEventLoopConfigs()=0
Definition HttpRequestCommon.h:15
virtual bool StartThreadedRequest(FHttpRequestCommon *Request)
Definition HttpThread.cpp:223
virtual void HttpThreadTick(float DeltaSeconds)
Definition HttpThread.cpp:219
virtual void CompleteThreadedRequest(FHttpRequestCommon *Request)
Definition HttpThread.cpp:228
Definition UnrealString.h.inl:34
Definition IEventLoop.h:26
@ Socket
Definition EngineTypes.h:3849
EIOFlags
Definition IEventLoopIOManager.h:20
Definition Optional.h:131
Definition EventLoopHandle.h:12