UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
D3D11Device.cpp File Reference

Classes

struct  FFormatSupport
 

Functions

bool D3D11RHI_ShouldAllowAsyncResourceCreation ()
 
 IMPLEMENT_MODULE (FD3D11DynamicRHIModule, D3D11RHI)
 

Variables

TAutoConsoleVariable< int32CVarD3D11ZeroBufferSizeInMB (TEXT("d3d11.ZeroBufferSizeInMB"), 4, TEXT("The D3D11 RHI needs a static allocation of zeroes to use when streaming textures asynchronously. It should be large enough to support the largest mipmap you need to stream. The default is 4MB."), ECVF_ReadOnly)
 

Function Documentation

◆ D3D11RHI_ShouldAllowAsyncResourceCreation()

bool D3D11RHI_ShouldAllowAsyncResourceCreation ( )

◆ IMPLEMENT_MODULE()

IMPLEMENT_MODULE ( FD3D11DynamicRHIModule  ,
D3D11RHI   
)

Variable Documentation

◆ CVarD3D11ZeroBufferSizeInMB

TAutoConsoleVariable< int32 > CVarD3D11ZeroBufferSizeInMB(TEXT("d3d11.ZeroBufferSizeInMB"), 4, TEXT("The D3D11 RHI needs a static allocation of zeroes to use when streaming textures asynchronously. It should be large enough to support the largest mipmap you need to stream. The default is 4MB."), ECVF_ReadOnly) ( TEXT("d3d11.ZeroBufferSizeInMB")  ,
,
TEXT("The D3D11 RHI needs a static allocation of zeroes to use when streaming textures asynchronously. It should be large enough to support the largest mipmap you need to stream. The default is 4MB." ,
ECVF_ReadOnly   
)