54#if !(UE_BUILD_SHIPPING || UE_BUILD_TEST)
93#if !(UE_BUILD_SHIPPING || UE_BUILD_TEST)
94 FString Str(
TEXT(
"FOutBunch: "));
95 Str += FString::Printf(
TEXT(
"Channel[%d] "),
ChIndex);
99 Str += FString::Printf(
TEXT(
"bOpen: %d "),
bOpen);
100 Str += FString::Printf(
TEXT(
"bClose: %d "),
bClose);
154#if !(UE_BUILD_SHIPPING || UE_BUILD_TEST)
155 FString Str(
TEXT(
"FInBunch: "));
156 Str += FString::Printf(
TEXT(
"Channel[%d] "),
ChIndex);
159 Str += FString::Printf(
TEXT(
"PacketId: %d "),
PacketId);
160 Str += FString::Printf(
TEXT(
"bOpen: %d "),
bOpen);
161 Str += FString::Printf(
TEXT(
"bClose: %d "),
bClose);
#define NULL
Definition oodle2base.h:134
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
EChannelCloseReason
Definition CoreNetTypes.h:49
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
const int32 MAX_BUNCH_SIZE
Definition DataBunch.cpp:13
const TCHAR * LexToString(EAnalyticsRecordEventMode Mode)
Definition IAnalyticsProvider.cpp:5
#define UE_LOG(CategoryName, Verbosity, Format,...)
Definition LogMacros.h:270
Definition Archive.h:1208
CORE_API void SetError()
Definition Archive.cpp:314
Definition DataBunch.h:127
uint8 bReliable
Definition DataBunch.h:140
FName ChName
Definition DataBunch.h:134
int32 PacketId
Definition DataBunch.h:130
int32 ChSequence
Definition DataBunch.h:135
uint8 bClose
Definition DataBunch.h:137
uint8 bHasPackageMapExports
Definition DataBunch.h:144
ENGINE_API virtual PRAGMA_ENABLE_DEPRECATION_WARNINGS void CountMemory(FArchive &Ar) const override
Definition DataBunch.cpp:78
uint8 bPartial
Definition DataBunch.h:141
FInBunch * Next
Definition DataBunch.h:131
int32 ChIndex
Definition DataBunch.h:133
virtual void SetEngineNetVer(const uint32 InEngineNetVer) override
Definition DataBunch.cpp:98
virtual uint32 GameNetVer() const override
Definition DataBunch.cpp:93
PRAGMA_DISABLE_DEPRECATION_WARNINGS FInBunch(FInBunch &&)=default
FInBunch & operator=(FInBunch &&)=default
uint8 bOpen
Definition DataBunch.h:136
uint8 bPartialCustomExportsFinal
Definition DataBunch.h:146
FString ToString()
Definition DataBunch.h:151
virtual void SetGameNetVer(const uint32 InGameNetVer) override
Definition DataBunch.cpp:103
uint8 bPartialFinal
Definition DataBunch.h:143
uint8 bIsReplicationPaused
Definition DataBunch.h:139
EChannelCloseReason CloseReason
Definition DataBunch.h:149
UNetConnection * Connection
Definition DataBunch.h:132
virtual uint32 EngineNetVer() const override
Definition DataBunch.cpp:88
uint8 bPartialInitial
Definition DataBunch.h:142
FInBunch(const FInBunch &)=default
FInBunch & operator=(const FInBunch &)=default
uint8 bHasMustBeMappedGUIDs
Definition DataBunch.h:145
uint8 bIgnoreRPCs
Definition DataBunch.h:147
Definition NameTypes.h:617
class UPackageMap * PackageMap
Definition CoreNet.h:390
Definition NetworkGuid.h:12
Definition DataBunch.h:24
double Time
Definition DataBunch.h:29
void SetDebugString(FString DebugStr)
Definition DataBunch.h:56
UChannel * Channel
Definition DataBunch.h:28
uint8 bOutWantsFullInitState
Definition DataBunch.h:46
uint8 bPartial
Definition DataBunch.h:40
ENGINE_API FOutBunch()
Definition DataBunch.cpp:116
FString GetDebugString() const
Definition DataBunch.h:60
PRAGMA_DISABLE_DEPRECATION_WARNINGS FOutBunch(FOutBunch &&)=default
uint8 bPartialCustomExportsFinal
Definition DataBunch.h:45
int32 ChSequence
Definition DataBunch.h:32
virtual ENGINE_API void Reset() override
Definition DataBunch.cpp:188
FOutBunch(const FOutBunch &)=default
EChannelCloseReason CloseReason
Definition DataBunch.h:48
uint8 bOpen
Definition DataBunch.h:35
FOutBunch & operator=(FOutBunch &&)=default
TArray< uint64 > NetFieldExports
Definition DataBunch.h:51
FOutBunch & operator=(const FOutBunch &)=default
FString DebugString
Definition DataBunch.h:55
uint8 bClose
Definition DataBunch.h:36
int32 ChIndex
Definition DataBunch.h:30
uint8 bPartialInitial
Definition DataBunch.h:41
uint8 bHasMustBeMappedGUIDs
Definition DataBunch.h:44
uint8 bIsReplicationPaused
Definition DataBunch.h:38
int32 PacketId
Definition DataBunch.h:33
TArray< FNetworkGUID > ExportNetGUIDs
Definition DataBunch.h:50
uint8 bHasPackageMapExports
Definition DataBunch.h:43
virtual ENGINE_API void CountMemory(FArchive &Ar) const override
Definition DataBunch.cpp:194
uint8 ReceivedAck
Definition DataBunch.h:34
uint8 bPartialFinal
Definition DataBunch.h:42
FOutBunch * Next
Definition DataBunch.h:27
ENGINE_API virtual PRAGMA_ENABLE_DEPRECATION_WARNINGS ~FOutBunch()
Definition DataBunch.cpp:204
uint8 bReliable
Definition DataBunch.h:39
FName ChName
Definition DataBunch.h:31
TArray< UE::Net::FNetToken, TInlineAllocator< 4 > > NetTokensPendingExport
Definition DataBunch.h:52
FString ToString()
Definition DataBunch.h:90
UE_REWRITE SizeType Num() const
Definition Array.h:1144
Definition ContainerAllocationPolicies.h:894
Definition NetConnection.h:284
Definition AdvancedWidgetsModule.cpp:13
UE_FORCEINLINE_HINT int64 GetNumBits() const
Definition BitReader.h:185
UE_FORCEINLINE_HINT int64 GetNumBits(void) const
Definition BitWriter.h:121
Definition DataBunch.h:202
FArchive & operator<<(UObject *&Object)
Definition DataBunch.h:211
FArchive & operator<<(FName &Name)
Definition DataBunch.h:205