UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
DataflowDebugDrawObject.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "HitProxies.h"
9
10#include "DataflowDebugDrawObject.generated.h"
11
12#define UE_API DATAFLOWENGINE_API
13
15
53
54template<typename ObjectType, typename... Args>
56{
58 DataflowObject->PopulateDataflowElements();
59
60 return DataflowObject;
61}
62
84
86USTRUCT()
88{
90
92
95
97 TRefCountPtr<HHitProxy> ElementProxy = nullptr;
98
99 static FName StaticType() { return FName("FDatafloProxyElement"); }
100
102 virtual bool IsA(FName InType) const override
103 {
104 return InType.ToString().Equals(StaticType().ToString())
105 || Super::IsA(InType);
106 }
107};
108
109#undef UE_API
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UE_API
Definition DataflowDebugDrawObject.h:12
TRefCountPtr< ObjectType > MakeDebugDrawObject(Args &&... args)
Definition DataflowDebugDrawObject.h:55
#define DECLARE_HIT_PROXY(...)
Definition HitProxies.h:61
@ HPP_Foreground
Definition HitProxies.h:30
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define USTRUCT(...)
Definition ObjectMacros.h:746
Definition NameTypes.h:617
Definition PrimitiveDrawInterface.h:19
Definition HitProxies.h:135
Definition Array.h:670
Definition RefCounting.h:454
Type
Definition ICursor.h:18
@ Crosshairs
Definition ICursor.h:44
Definition DataflowElement.h:12
Definition DataflowDebugDrawObject.h:18
virtual FBox ComputeBoundingBox() const =0
static FName StaticType()
Definition DataflowDebugDrawObject.h:21
int32 ElementsOffset
Definition DataflowDebugDrawObject.h:48
IDataflowDebugDrawInterface::FDataflowElementsType & DataflowElements
Definition DataflowDebugDrawObject.h:45
virtual void PopulateDataflowElements()=0
virtual bool IsA(FName InType) const override
Definition DataflowDebugDrawObject.h:37
virtual void DrawDataflowElements(FPrimitiveDrawInterface *PDI)=0
FDataflowDebugDrawBaseObject(IDataflowDebugDrawInterface::FDataflowElementsType &InDataflowElements)
Definition DataflowDebugDrawObject.h:23
int32 ElementsSize
Definition DataflowDebugDrawObject.h:51
Definition DataflowDebugDrawObject.h:88
static FName StaticType()
Definition DataflowDebugDrawObject.h:99
FDataflowProxyElement(const FString &InElementName, FDataflowBaseElement *InParentElement, const FBox &InBoundingBox, const bool bInIsConstruction)
Definition DataflowDebugDrawObject.h:93
virtual bool IsA(FName InType) const override
Definition DataflowDebugDrawObject.h:102
Definition DataflowDebugDrawObject.h:65
int32 ElementIndex
Definition DataflowDebugDrawObject.h:79
FName ElementName
Definition DataflowDebugDrawObject.h:82
virtual EMouseCursor::Type GetMouseCursor() override
Definition DataflowDebugDrawObject.h:75
Definition DataflowDebugDrawInterface.h:13
virtual bool IsA(FName InType) const
Definition DataflowDebugDrawInterface.h:19