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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <DataflowElement.h>
Inheritance diagram for FDataflowBaseElement:Public Member Functions | |
| FDataflowBaseElement () | |
| FDataflowBaseElement (const FString &InElementName, FDataflowBaseElement *InParentElement, const FBox &InBoundingBox, const bool bInIsConstruction) | |
| virtual | ~FDataflowBaseElement () |
| virtual bool | IsA (FName InType) const |
Static Public Member Functions | |
| static FName | StaticType () |
Public Attributes | |
| FString | ElementName = TEXT("None") |
| FDataflowBaseElement * | ParentElement = nullptr |
| FBox | BoundingBox = FBox() |
| bool | bIsConstruction = true |
| bool | bIsVisible = true |
| bool | bIsSelected = false |
Base dataflow scene element that could be used in outliner and for rendering
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inline |
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inline |
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inlinevirtual |
Check of the element type
Reimplemented in FDataflowProxyElement.
| FString FDataflowBaseElement::ElementName = TEXT("None") |
Element name to be used to retrieve
| FDataflowBaseElement* FDataflowBaseElement::ParentElement = nullptr |
Parent element to build the hierarchy if necessary