UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
DataflowInstance.h File Reference
#include "Dataflow/DataflowContent.h"
#include "StructUtils/PropertyBag.h"
#include "UObject/ObjectPtr.h"
#include "DataflowInstance.generated.h"

Go to the source code of this file.

Classes

struct  FDataflowVariableOverrides
 
struct  FDataflowInstance
 
class  UDataflowInstanceInterface
 
class  IDataflowInstanceInterface
 

Namespaces

namespace  UE
 
namespace  UE::Dataflow
 
namespace  UE::Dataflow::Private
 
namespace  UE::Dataflow::InstanceUtils
 
namespace  UE::Dataflow::InstanceUtils::Private
 

Functions

template<typename T , typename TWriteElementFunction >
bool UE::Dataflow::InstanceUtils::Private::OverrideVariableArray (FInstancedPropertyBag &Variables, FName VariableName, const TArray< T > &Values, const TWriteElementFunction &WriteElementFunction, FGuid &OutGuid)
 
bool UE::Dataflow::InstanceUtils::HasValidDataflowAsset (UObject *Obj)
 
UDataflowUE::Dataflow::InstanceUtils::GetDataflowAssetFromObject (UObject *Obj)
 
const UDataflowUE::Dataflow::InstanceUtils::GetDataflowAssetFromObject (const UObject *Obj)
 
FName UE::Dataflow::InstanceUtils::GetTerminalNodeNameFromObject (UObject *Obj)
 
TArray< FNameUE::Dataflow::InstanceUtils::GetTerminalNodeNames (const UDataflow *DataflowAsset)