UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
DataflowPreview.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
8#include "UObject/ObjectPtr.h"
10#include "DataflowPreview.generated.h"
11
12class UAnimationAsset;
13class USkeletalMesh;
14
15USTRUCT()
17{
19public :
20
22 UPROPERTY(EditAnywhere, Category="Caching")
24
26 UPROPERTY(EditAnywhere, meta = (EditCondition = "bCanEditSubframeRate", ClampMin = "1"), Category = "Caching")
27 int32 SubframeRate = 1;
28 UPROPERTY(EditAnywhere, meta = (InlineEditConditionToggle), Category = "Caching")
29 bool bCanEditSubframeRate = false;
30
32 UPROPERTY(EditAnywhere, Category="Caching")
33 FVector2f TimeRange = FVector2f(0.0f, 5.0f);
34
36 UPROPERTY(EditAnywhere, AdvancedDisplay, Category = "Caching")
37 bool bRestartSimulation = false;
38
40 UPROPERTY(EditAnywhere, Category = "Caching", meta = (EditCondition = "bRestartSimulation"))
41 FVector2f RestartTimeRange = FVector2f(0.0f, 0.0f);
42
44 UPROPERTY()
45 bool bEnableAsyncCaching = false;
46
51 UPROPERTY(EditAnywhere, AdvancedDisplay, Category = "Caching", meta = (EditCondition = "bEnableAsyncCaching", HideEditConditionToggle))
52 bool bAsyncCaching = false;
53
54
55};
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define USTRUCT(...)
Definition ObjectMacros.h:746
Definition AnimationAsset.h:1020
Definition SkeletalMesh.h:440
@ false
Definition radaudio_common.h:23
Definition DataflowPreview.h:17