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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <DataflowPreview.h>
Public Attributes | |
| int32 | FrameRate = 30 |
| int32 | SubframeRate = 1 |
| bool | bCanEditSubframeRate = false |
| FVector2f | TimeRange = FVector2f(0.0f, 5.0f) |
| bool | bRestartSimulation = false |
| FVector2f | RestartTimeRange = FVector2f(0.0f, 0.0f) |
| bool | bEnableAsyncCaching = false |
| bool | bAsyncCaching = false |
When enabled runs the caching proces on an async thread (allowing the UI to remain responsive) This option will be disabled if the asset associated with the graph does not support asynchronous caching
Control whether the async caching feature is available or not
If enabled, the simulation will restart on Time Range without modifying anything outside of Time Range
| int32 FDataflowPreviewCacheParams::FrameRate = 30 |
Number of sampling frames per second for caching
Time range of the restarted simulation
| int32 FDataflowPreviewCacheParams::SubframeRate = 1 |
Number of subframes per frame for timeline clamping
Time range of the simulation