#include "Containers/Array.h"
#include "Containers/ContainerAllocationPolicies.h"
#include "Containers/Map.h"
#include "Containers/Set.h"
#include "Containers/UnrealString.h"
#include "DatasmithDefinitions.h"
#include "HAL/CriticalSection.h"
#include "HAL/PlatformCrt.h"
#include "Math/Matrix.h"
#include "Math/Transform.h"
#include "Math/UnrealMathSSE.h"
#include "Math/Vector.h"
#include "Misc/EnumClassFlags.h"
#include "Templates/SharedPointer.h"
#include <stdint.h>
Go to the source code of this file.
|
| enum class | EDSTextureUtilsError : int32 {
NoError = 0
, FileNotFound = -1
, InvalidFileType = -2
, FileReadIssue = -3
,
InvalidData = -4
, FreeImageNotFound = -5
, FileNotSaved = -6
, ResizeFailed = -7
} |
| |
| enum class | EDSResizeTextureMode { NoResize
, NearestPowerOfTwo
, PreviousPowerOfTwo
, NextPowerOfTwo
} |
| |
| enum class | ETransformChannelComponents : uint8 {
None = 0x00
, X = 0x01
, Y = 0x02
, Z = 0x04
,
All = X | Y | Z
} |
| |
◆ UE_API
◆ EDSResizeTextureMode
NoResize: Keep original size NearestPowerOfTwo: resizes to the nearest power of two value (recommended) PreviousPowerOfTwo: it decreases the value to the previous power of two NextPowerOfTwo: it increases the value to the next power of two
| Enumerator |
|---|
| NoResize | |
| NearestPowerOfTwo | |
| PreviousPowerOfTwo | |
| NextPowerOfTwo | |
◆ EDSTextureUtilsError
| Enumerator |
|---|
| NoError | |
| FileNotFound | |
| InvalidFileType | |
| FileReadIssue | |
| InvalidData | |
| FreeImageNotFound | |
| FileNotSaved | |
| ResizeFailed | |
◆ ETransformChannelComponents
◆ ENUM_CLASS_FLAGS()