#include <DatasmithUtils.h>
◆ TActorHierarchy
◆ CleanUpScene()
Fixes all missing references, remove all unused meshes, materials, textures, etc
- Parameters
-
| Scene | Scene to perform the cleanup on |
| bRemoveUnused | Indicates if the cleanup includes the removal of unused assets |
◆ FindActorHierarchy()
◆ GetAllCameraActorsFromScene()
◆ GetAllCustomActorsFromScene()
◆ GetAllLightActorsFromScene()
◆ GetAllMeshActorsFromScene()
◆ IsMaterialIDUsedInScene()
◆ IsPostProcessUsedInScene()
The documentation for this class was generated from the following files: