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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <IDatasmithSceneElements.h>
Inheritance diagram for IDatasmithPostProcessElement:Get camera ISO
Implemented in FDatasmithPostProcessElementImpl.
The camera shutter speed in 1/seconds (ie: 60 = 1/60s)
Implemented in FDatasmithPostProcessElementImpl.
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pure virtual |
Set color filter in linear color scale
Implemented in FDatasmithPostProcessElementImpl.
Defines the opening of the camera lens, Aperture is 1/fstop, typical lens go down to f/1.2 (large opening), larger numbers reduce the DOF effect
Implemented in FDatasmithPostProcessElementImpl.
Get depth of field multiplier
Implemented in FDatasmithPostProcessElementImpl.
Get motion blur multiplier
Implemented in FDatasmithPostProcessElementImpl.
Get color saturation
Implemented in FDatasmithPostProcessElementImpl.
Get color filter temperature in Kelvin
Implemented in FDatasmithPostProcessElementImpl.
Get vignette amount
Implemented in FDatasmithPostProcessElementImpl.
Set camera ISO
Implemented in FDatasmithPostProcessElementImpl.
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pure virtual |
Implemented in FDatasmithPostProcessElementImpl.
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pure virtual |
Get color filter in linear color scale
Implemented in FDatasmithPostProcessElementImpl.
Implemented in FDatasmithPostProcessElementImpl.
Set depth of field multiplier
Implemented in FDatasmithPostProcessElementImpl.
Set motion blur multiplier
Implemented in FDatasmithPostProcessElementImpl.
Set color saturation
Implemented in FDatasmithPostProcessElementImpl.
Set color filter temperature in Kelvin
Implemented in FDatasmithPostProcessElementImpl.
Set vignette amount
Implemented in FDatasmithPostProcessElementImpl.