UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
DebugDisplayProperty.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
8#include "DebugDisplayProperty.generated.h"
9
10
18USTRUCT()
20{
22
23
24 UPROPERTY()
25 TObjectPtr<class UObject> Obj;
26
28 UPROPERTY()
29 TSubclassOf<class UObject> WithinClass;
30
33
35 uint32 bSpecialProperty:1;
36
39 : Obj(nullptr)
40 , WithinClass(nullptr)
41 , bSpecialProperty(false)
42 { }
43};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define USTRUCT(...)
Definition ObjectMacros.h:746
#define GENERATED_USTRUCT_BODY(...)
Definition ObjectMacros.h:767
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition NameTypes.h:617
Definition SubclassOf.h:30
Definition Object.h:95
@ false
Definition radaudio_common.h:23
Definition DebugDisplayProperty.h:20
Definition ObjectPtr.h:488