8#define UE_API CHAOS_API
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
void DrawBox(FPrimitiveDrawInterface *PDI, const FMatrix &BoxToWorld, const FVector &Radii, const FMaterialRenderProxy *MaterialRenderProxy, uint8 DepthPriorityGroup)
Definition PrimitiveDrawingUtils.cpp:148
void DrawTriangle(class FPrimitiveDrawInterface *PDI, const FVector &A, const FVector &B, const FVector &C, const FMaterialRenderProxy *MaterialRenderProxy, uint8 DepthPriorityGroup)
Definition PrimitiveDrawingUtils.cpp:67
void DrawSphere(FPrimitiveDrawInterface *PDI, const FVector &Center, const FRotator &Orientation, const FVector &Radii, int32 NumSides, int32 NumRings, const FMaterialRenderProxy *MaterialRenderProxy, uint8 DepthPriority, bool bDisableBackfaceCulling)
Definition PrimitiveDrawingUtils.cpp:302
void DrawCircle(FPrimitiveDrawInterface *PDI, const FVector &Base, const FVector &X, const FVector &Y, const FLinearColor &Color, double Radius, int32 NumSides, uint8 DepthPriority, float Thickness, float DepthBias, bool bScreenSpace)
Definition PrimitiveDrawingUtils.cpp:1071
#define UE_API
Definition SColorGradingComponentViewer.h:12
uint32 Size
Definition VulkanMemory.cpp:4034
Definition SkeletalMeshComponent.h:307