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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "DSP/Delay.h"#include "DSP/Dsp.h"#include "DSP/FloatArrayMath.h"#include "HAL/IConsoleManager.h"Namespaces | |
| namespace | Audio |
| NO_LOGGING. | |
Variables | |
| FAutoConsoleVariableRef | CVarFDelayInitialAllocationSeconds (TEXT("au.DSP.InitialFDelayAllocationSeconds"), FDelayInitialAllocationSecondsCVar, TEXT("Override the inital delay line allocation in seconds, it will grow up to InBufferLengthSec.\n"), ECVF_Default) |
| FAutoConsoleVariableRef | CVarDelayResetFadeLengthSamples (TEXT("au.DSP.DelayResetFadeLengthSamples"), DelayResetFadeLengthSamplesCVar, TEXT("Controls fade length (in samples) when clearing internal memory with ResetWithFade().\n"), ECVF_Default) |
| FAutoConsoleVariableRef CVarDelayResetFadeLengthSamples(TEXT("au.DSP.DelayResetFadeLengthSamples"), DelayResetFadeLengthSamplesCVar, TEXT("Controls fade length (in samples) when clearing internal memory with ResetWithFade().\n"), ECVF_Default) | ( | TEXT("au.DSP.DelayResetFadeLengthSamples") | , |
| DelayResetFadeLengthSamplesCVar | , | ||
| TEXT("Controls fade length (in samples) when clearing internal memory with ResetWithFade().\n") | , | ||
| ECVF_Default | |||
| ) |
| FAutoConsoleVariableRef CVarFDelayInitialAllocationSeconds(TEXT("au.DSP.InitialFDelayAllocationSeconds"), FDelayInitialAllocationSecondsCVar, TEXT("Override the inital delay line allocation in seconds, it will grow up to InBufferLengthSec.\n"), ECVF_Default) | ( | TEXT("au.DSP.InitialFDelayAllocationSeconds") | , |
| FDelayInitialAllocationSecondsCVar | , | ||
| TEXT("Override the inital delay line allocation in seconds, it will grow up to InBufferLengthSec.\n") | , | ||
| ECVF_Default | |||
| ) |