15class FRemoteSceneView;
16class FHaveListReceiver;
33 virtual void Tick(
double Now_s)
override;
50 EStep NextStep = EStep::Idle;
53 FScenePipeToNetwork PipeToNetwork;
55 double LastHaveListMessage_s = 0;
64 FCommunicationStatus CurrentCommunicationStatus;
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
UE::FPlatformRecursiveMutex FCriticalSection
Definition CriticalSection.h:53
Definition DirectLinkStreamSender.h:28
virtual void HandleHaveListMessage(const FDirectLinkMsg_HaveListMessage &Message) override
Definition DirectLinkStreamSender.cpp:67
virtual void SetSceneSnapshot(TSharedPtr< FSceneSnapshot > SceneSnapshot) override
Definition DirectLinkStreamSender.cpp:87
virtual FCommunicationStatus GetCommunicationStatus() const override
Definition DirectLinkStreamSender.h:37
Definition DirectLinkStreamCommunicationInterface.h:33
Definition SharedPointer.h:692
Definition UniquePtr.h:107
Definition DatasmithSceneReceiver.h:17
uint32 FStreamPort
Definition DirectLinkCommon.h:25
Definition DirectLinkCommon.h:73
Definition DirectLinkMessages.h:218
Definition IMessageContext.h:26