20template <
typename Real>
62 Real c =
kDiff.SquaredLength();
63 Real
det = FMath::Abs((Real)1 -
a01 *
a01);
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition MathUtil.h:150
Definition DistLine3Ray3.h:22
TVector< Real > LineClosestPoint
Definition DistLine3Ray3.h:31
Real LineParameter
Definition DistLine3Ray3.h:32
TVector< Real > RayClosestPoint
Definition DistLine3Ray3.h:33
Real GetSquared()
Definition DistLine3Ray3.h:47
TLine3< Real > Line
Definition DistLine3Ray3.h:25
Real RayParameter
Definition DistLine3Ray3.h:34
Real DistanceSquared
Definition DistLine3Ray3.h:29
TRay< Real > Ray
Definition DistLine3Ray3.h:26
TDistLine3Ray3(const TLine3< Real > &LineIn, const TRay< Real > &RayIn)
Definition DistLine3Ray3.h:37
Real Get()
Definition DistLine3Ray3.h:43
Real ComputeResult()
Definition DistLine3Ray3.h:52
TDistLine3Ray3< double > FDistLine3Ray3d
Definition DistLine3Ray3.h:113
TDistLine3Ray3< float > FDistLine3Ray3f
Definition DistLine3Ray3.h:112
Definition AdvancedWidgetsModule.cpp:13
Definition LineTypes.h:148
TVector< T > Direction
Definition LineTypes.h:153
TVector< T > Origin
Definition LineTypes.h:150
TVector< T > Origin
Definition Ray.h:24
TVector< T > Direction
Definition Ray.h:27
UE_FORCEINLINE_HINT T Dot(const TVector< T > &V) const
Definition Vector.h:1553