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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <DistLine3Ray3.h>
Public Member Functions | |
| TDistLine3Ray3 (const TLine3< Real > &LineIn, const TRay< Real > &RayIn) | |
| Real | Get () |
| Real | GetSquared () |
| Real | ComputeResult () |
Public Attributes | |
| TLine3< Real > | Line |
| TRay< Real > | Ray |
| Real | DistanceSquared = -1.0 |
| TVector< Real > | LineClosestPoint |
| Real | LineParameter |
| TVector< Real > | RayClosestPoint |
| Real | RayParameter |
Compute distance between 3D line and 3D ray
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| Real UE::Geometry::TDistLine3Ray3< Real >::DistanceSquared = -1.0 |
| TLine3<Real> UE::Geometry::TDistLine3Ray3< Real >::Line |
| TVector<Real> UE::Geometry::TDistLine3Ray3< Real >::LineClosestPoint |
| Real UE::Geometry::TDistLine3Ray3< Real >::LineParameter |
| TRay<Real> UE::Geometry::TDistLine3Ray3< Real >::Ray |
| TVector<Real> UE::Geometry::TDistLine3Ray3< Real >::RayClosestPoint |
| Real UE::Geometry::TDistLine3Ray3< Real >::RayParameter |