8#include "DocumentationActor.generated.h"
26UCLASS(
hidecategories = (
Sprite,
MaterialSprite,
Actor,
Transform,
Tags,
Materials,
Rendering, Components, Blueprint,
bject,
Collision,
Display,
Rendering,
Physics,
Input, Lighting, Layers), MinimalAPI)
46#if WITH_EDITORONLY_DATA
52 UPROPERTY(Category =
Sprite, VisibleAnywhere, BlueprintReadOnly, meta = (AllowPrivateAccess =
"true"))
70#if WITH_EDITORONLY_DATA
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
DIRECTLINK_API Display
Definition DirectLinkLog.h:8
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition DocumentationActor.h:29
Definition DocumentationActor.h:11
Type
Definition DocumentationActor.h:13
@ InvalidLink
Definition DocumentationActor.h:21
@ None
Definition DocumentationActor.h:15
@ UDNLink
Definition DocumentationActor.h:17
@ URLLink
Definition DocumentationActor.h:19
Definition UnrealType.h:6865
Definition ObjectPtr.h:488