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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreMinimal.h"#include "DrawElementTextOverflowArgs.h"#include "Fonts/FontCache.h"#include "Fonts/ShapedTextFwd.h"#include "SlateRenderBatch.h"#include "Styling/SlateBrush.h"#include "Types/SlateVector2.h"#include "UObject/GCObject.h"#include "Misc/MemStack.h"#include "Styling/WidgetStyle.h"#include "Fonts/SlateFontInfo.h"#include "Layout/SlateRect.h"#include "Layout/Clipping.h"#include "Types/PaintArgs.h"#include "Layout/Geometry.h"#include "Rendering/RenderingCommon.h"#include "Debugging/SlateDebugging.h"#include "ElementBatcher.h"#include "Widgets/WidgetPixelSnapping.h"Go to the source code of this file.
Classes | |
| class | FSlateDrawElement |
| struct | FSlateGradientStop |
| struct | TIsPODType< FSlateGradientStop > |
| struct | FSlateTintableElement |
| struct | FSlateBoxElement |
| struct | FSlateRoundedBoxElement |
| struct | FSlateTextElement |
| struct | FSlateShapedTextElement |
| struct | FSlateGradientElement |
| struct | FSlateSplineElement |
| struct | FSlateLineElement |
| struct | FSlateViewportElement |
| struct | FSlateCustomDrawerElement |
| struct | FSlateLayerElement |
| struct | FSlateCachedBufferElement |
| struct | FSlateCustomVertsElement |
| struct | FSlatePostProcessElement |