9#include "Containers/Array.h"
111 template<EPixelFormat Format,
typename Type>
OODEFFUNC typedef void(OODLE_CALLBACK t_fp_OodleCore_Plugin_Free)(void *ptr)
#define NULL
Definition oodle2base.h:134
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition DynamicBufferAllocator.h:56
FDynamicReadBufferPool * UInt32BufferPool
Definition DynamicBufferAllocator.h:121
FDynamicReadBufferPool * FloatBufferPool
Definition DynamicBufferAllocator.h:119
RENDERCORE_API FAllocation AllocateFloat(uint32 Num)
Definition DynamicBufferAllocator.cpp:204
FDynamicReadBufferPool * Int32BufferPool
Definition DynamicBufferAllocator.h:120
RENDERCORE_API FGlobalDynamicReadBuffer()
Definition DynamicBufferAllocator.cpp:67
void Commit()
Definition DynamicBufferAllocator.h:100
RENDERCORE_API void Cleanup()
Definition DynamicBufferAllocator.cpp:81
RENDERCORE_API FAllocation AllocateHalf(uint32 Num)
Definition DynamicBufferAllocator.cpp:210
UE::FMutex Mutex
Definition DynamicBufferAllocator.h:114
virtual RENDERCORE_API void InitRHI(FRHICommandListBase &RHICmdList) override
Definition DynamicBufferAllocator.cpp:107
FDynamicReadBufferPool * HalfBufferPool
Definition DynamicBufferAllocator.h:118
size_t TotalAllocatedSinceLastCommit
Definition DynamicBufferAllocator.h:124
RENDERCORE_API bool IsRenderAlarmLoggingEnabled() const
Definition DynamicBufferAllocator.cpp:228
FAllocation AllocateInternal(FDynamicReadBufferPool *BufferPool, uint32 Num)
Definition DynamicBufferAllocator.cpp:117
RENDERCORE_API ~FGlobalDynamicReadBuffer()
Definition DynamicBufferAllocator.cpp:76
RENDERCORE_API FAllocation AllocateInt32(uint32 Num)
Definition DynamicBufferAllocator.cpp:216
FRHICommandListBase * RHICmdList
Definition DynamicBufferAllocator.h:115
virtual RENDERCORE_API void ReleaseRHI() override
Definition DynamicBufferAllocator.cpp:111
RENDERCORE_API FAllocation AllocateUInt32(uint32 Num)
Definition DynamicBufferAllocator.cpp:222
RENDERCORE_API void IncrementTotalAllocations(uint32 Num)
Definition DynamicBufferAllocator.cpp:195
Definition RHICommandList.h:455
Definition RHIResources.h:3304
Definition RenderResource.h:37
Definition DynamicBufferAllocator.h:19
int32 NumFramesUnused
Definition DynamicBufferAllocator.h:22
void Lock()
Definition DynamicBufferAllocator.h:27
void Unlock()
Definition DynamicBufferAllocator.h:30
int32 AllocatedByteCount
Definition DynamicBufferAllocator.h:20
void Unlock(FRHICommandListBase &RHICmdList)
Definition DynamicBufferAllocator.h:41
void Lock(FRHICommandListBase &RHICmdList)
Definition DynamicBufferAllocator.h:32
TArray< FShaderResourceViewRHIRef > SubAllocations
Definition DynamicBufferAllocator.h:24
Definition DynamicBufferAllocator.cpp:42
Definition RHIUtilities.h:560
void Unlock(FRHICommandListBase &RHICmdList)
Definition RHIUtilities.h:599
void Lock(FRHICommandListBase &RHICmdList)
Definition RHIUtilities.h:589
Definition DynamicBufferAllocator.h:62
FDynamicAllocReadBuffer * ReadBuffer
Definition DynamicBufferAllocator.h:66
uint8 * Buffer
Definition DynamicBufferAllocator.h:64
bool IsValid() const
Definition DynamicBufferAllocator.h:78
FAllocation()
Definition DynamicBufferAllocator.h:71
FRHIShaderResourceView * SRV
Definition DynamicBufferAllocator.h:68