![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "Elements/Framework/EngineElementsLibrary.h"#include "DataStorage/Features.h"#include "Elements/Framework/TypedElementRegistry.h"#include "Elements/Framework/TypedElementOwnerStore.h"#include "Elements/Interfaces/TypedElementDataStorageCompatibilityInterface.h"#include "Elements/Object/ObjectElementData.h"#include "Elements/Actor/ActorElementData.h"#include "GameFramework/Actor.h"#include "Elements/Component/ComponentElementData.h"#include "Elements/SMInstance/SMInstanceElementData.h"#include "Components/InstancedStaticMeshComponent.h"Namespaces | |
| namespace | EngineElementsLibraryUtil |
Functions | |
| template<typename ObjectClass , typename ElementDataType > | |
| TTypedElementOwner< ElementDataType > | EngineElementsLibraryUtil::CreateTypedElement (const ObjectClass *Object, const FName ElementTypeName) |