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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Misc/EngineVersion.h"#include "BuildSettings.h"#include "Math/NumericLimits.h"#include "Misc/CString.h"#include "Misc/Guid.h"#include "Misc/LazySingleton.h"#include "Runtime/Launch/Resources/Version.h"#include "Serialization/Archive.h"#include "Serialization/CustomVersion.h"#include "Serialization/StructuredArchiveAdapters.h"#include "Serialization/StructuredArchiveNameHelpers.h"#include "Serialization/StructuredArchiveSlots.h"#include "UObject/ReleaseObjectVersion.h"#include "HAL/IConsoleManager.h"Classes | |
| struct | FGlobalEngineVersions |
Functions | |
| void | operator<< (FArchive &Ar, FEngineVersion &Version) |
| void | operator<< (FStructuredArchive::FSlot Slot, FEngineVersion &Version) |
| void operator<< | ( | FArchive & | Ar, |
| FEngineVersion & | Version | ||
| ) |
Serialization functions
| void operator<< | ( | FStructuredArchive::FSlot | Slot, |
| FEngineVersion & | Version | ||
| ) |
| FCustomVersionRegistration GRegisterReleaseObjectVersion(FReleaseObjectVersion::GUID, FReleaseObjectVersion::LatestVersion, TEXT("Release")) | ( | FReleaseObjectVersion::GUID | , |
| FReleaseObjectVersion::LatestVersion | , | ||
| TEXT("Release") | |||
| ) |
| int32 GSkipChangelistCompatibilityVersionCheck = 0 |