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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <CustomVersion.h>
Inheritance diagram for FCustomVersionRegistration:Public Member Functions | |
| template<int N> | |
| FCustomVersionRegistration (FGuid InKey, int32 Version, const TCHAR(&InFriendlyName)[N], CustomVersionValidatorFunc InValidatorFunc=nullptr) | |
| ~FCustomVersionRegistration () | |
This class will cause the registration of a custom version number and key with the global FCustomVersionContainer when instantiated, and unregister when destroyed. It should be instantiated as a global variable somewhere in the module which needs a custom version number.
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inline |
| InFriendlyName | must be a string literal |
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inline |