9#include "AnimNode_StateResult.generated.h"
12class UAnimGraphNode_StateResult;
16USTRUCT(BlueprintInternalUseOnly)
24#if WITH_EDITORONLY_DATA
29 int32 StateIndex = -1;
33#if WITH_EDITORONLY_DATA
53 friend class UAnimGraphNode_StateResult;
55#if WITH_EDITORONLY_DATA
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define USTRUCT(...)
Definition ObjectMacros.h:746
#define GENERATED_USTRUCT_BODY(...)
Definition ObjectMacros.h:767
Definition StructuredArchiveSlots.h:52
Definition AnimNodeFunctionRef.h:25
Definition AnimNode_Root.h:13
Definition AnimNode_StateMachine.h:123
Definition AnimNode_StateResult.h:18
Definition PropertyTag.h:38
Definition StructOpsTypeTraits.h:11
@ WithStructuredSerializeFromMismatchedTag
Definition StructOpsTypeTraits.h:29
Definition StructOpsTypeTraits.h:46