UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
EnvQueryManager.cpp File Reference

Classes

struct  EnvQueryTestSort::FAllMatching
 

Namespaces

namespace  EnvQueryTestSort
 

Functions

 DEFINE_LOG_CATEGORY (LogEQS)
 
 DEFINE_STAT (STAT_AI_EQS_Tick)
 
 DEFINE_STAT (STAT_AI_EQS_TickWork)
 
 DEFINE_STAT (STAT_AI_EQS_TickNotifies)
 
 DEFINE_STAT (STAT_AI_EQS_TickQueryRemovals)
 
 DEFINE_STAT (STAT_AI_EQS_LoadTime)
 
 DEFINE_STAT (STAT_AI_EQS_ExecuteOneStep)
 
 DEFINE_STAT (STAT_AI_EQS_GeneratorTime)
 
 DEFINE_STAT (STAT_AI_EQS_TestTime)
 
 DEFINE_STAT (STAT_AI_EQS_NumInstances)
 
 DEFINE_STAT (STAT_AI_EQS_NumItems)
 
 DEFINE_STAT (STAT_AI_EQS_InstanceMemory)
 
 DEFINE_STAT (STAT_AI_EQS_AvgInstanceResponseTime)
 
 DEFINE_STAT (STAT_AI_EQS_Debug_StoreQuery)
 
 DEFINE_STAT (STAT_AI_EQS_Debug_StoreTickTime)
 
 DEFINE_STAT (STAT_AI_EQS_Debug_StoreStats)
 

Function Documentation

◆ DEFINE_LOG_CATEGORY()

DEFINE_LOG_CATEGORY ( LogEQS  )

◆ DEFINE_STAT() [1/15]

◆ DEFINE_STAT() [2/15]

DEFINE_STAT ( STAT_AI_EQS_Debug_StoreQuery  )

◆ DEFINE_STAT() [3/15]

DEFINE_STAT ( STAT_AI_EQS_Debug_StoreStats  )

◆ DEFINE_STAT() [4/15]

◆ DEFINE_STAT() [5/15]

DEFINE_STAT ( STAT_AI_EQS_ExecuteOneStep  )

◆ DEFINE_STAT() [6/15]

DEFINE_STAT ( STAT_AI_EQS_GeneratorTime  )

◆ DEFINE_STAT() [7/15]

DEFINE_STAT ( STAT_AI_EQS_InstanceMemory  )

◆ DEFINE_STAT() [8/15]

DEFINE_STAT ( STAT_AI_EQS_LoadTime  )

◆ DEFINE_STAT() [9/15]

DEFINE_STAT ( STAT_AI_EQS_NumInstances  )

◆ DEFINE_STAT() [10/15]

DEFINE_STAT ( STAT_AI_EQS_NumItems  )

◆ DEFINE_STAT() [11/15]

DEFINE_STAT ( STAT_AI_EQS_TestTime  )

◆ DEFINE_STAT() [12/15]

DEFINE_STAT ( STAT_AI_EQS_Tick  )

◆ DEFINE_STAT() [13/15]

DEFINE_STAT ( STAT_AI_EQS_TickNotifies  )

◆ DEFINE_STAT() [14/15]

DEFINE_STAT ( STAT_AI_EQS_TickQueryRemovals  )

◆ DEFINE_STAT() [15/15]

DEFINE_STAT ( STAT_AI_EQS_TickWork  )