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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreMinimal.h"#include "FXSystem.h"#include "VectorField.h"#include "ParticleSortingGPU.h"#include "GPUSortManager.h"#include "ParticleVertexFactory.h"Go to the source code of this file.
Classes | |
| struct | FNewParticle |
| class | FGPUSpriteVertexFactory |
| class | FFXSystem |
Namespaces | |
| namespace | EParticleSimulatePhase |
Enumerations | |
| enum | EParticleSimulatePhase::Type { EParticleSimulatePhase::Main , EParticleSimulatePhase::CollisionDistanceField , EParticleSimulatePhase::CollisionDepthBuffer , EParticleSimulatePhase::First = Main , EParticleSimulatePhase::Last = CollisionDepthBuffer } |
| enum | EParticleCollisionShaderMode { PCM_None , PCM_DepthBuffer , PCM_DistanceField } |
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Helper function to determine whether the given particle collision shader mode is supported on the given shader platform