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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "FileIoDispatcherBackend.h"#include "Algo/BinarySearch.h"#include "Async/Mutex.h"#include "Async/UniqueLock.h"#include "HAL/CriticalSection.h"#include "HAL/Platform.h"#include "HAL/PlatformFileManager.h"#include "IO/IoAllocators.h"#include "IO/IoChunkId.h"#include "IO/IoChunkEncoding.h"#include "IO/IoContainerHeader.h"#include "IO/IoContainerId.h"#include "IO/IoDispatcher.h"#include "IO/IoDispatcherBackend.h"#include "IO/IoOffsetLength.h"#include "IO/IoStatus.h"#include "IO/IoStore.h"#include "IO/PlatformIoDispatcher.h"#include "Math/NumericLimits.h"#include "Memory/MemoryView.h"#include "Misc/EncryptionKeyManager.h"#include "Misc/EnumClassFlags.h"#include "Misc/PathViews.h"#include "Misc/ScopeLock.h"#include "Misc/ScopeRWLock.h"#include "Misc/StringBuilder.h"#include "Serialization/MemoryReader.h"#include <atomic>Classes | |
| class | UE::IoStore::FMappedFileProxy |
| struct | UE::IoStore::FChunkLookup |
| struct | UE::IoStore::FChunkLookup::FPerfectHashMap |
| struct | UE::IoStore::FContainerPartition |
| struct | UE::IoStore::FContainer |
| struct | UE::IoStore::FChunkInfo |
| class | UE::IoStore::FFileIoStore |
| struct | UE::IoStore::FResolvedRequest |
| class | UE::IoStore::FFileIoDispatcherBackend |
Namespaces | |
| namespace | UE |
| namespace | UE::IoStore |
| NO_LOGGING. | |
Typedefs | |
| using | UE::IoStore::FUniqueContainer = TUniquePtr< FContainer > |
| using | UE::IoStore::FRequestAllocator = TSingleThreadedSlabAllocator< FResolvedRequest > |
Functions | |
| TSharedPtr< IFileIoDispatcherBackend > | UE::IoStore::MakeFileIoDispatcherBackend () |
Variables | |
| float | UE::IoStore::GFileIoStoreUnmountTimeOutSeconds = 10.0f |