8#if WITH_DEV_AUTOMATION_TESTS
24 this->SetIsLoading(
true);
27 virtual FString GetArchiveName()
const
29 return TEXT(
"FFakeFileReader");
32 virtual int64 TotalSize()
override
39 if (
Num && !IsError())
71 FString NormalizedFilename = Filename;
93 FString NormalizedFilename = Filename;
105 FString NormalizedFilename = Filename;
109 DiskData.Remove(NormalizedFilename);
125 virtual bool FileExists(
const TCHAR* Filename)
const override
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
UE_INTRINSIC_CAST UE_REWRITE constexpr std::remove_reference_t< T > && MoveTemp(T &&Obj) noexcept
Definition UnrealTemplate.h:520
uint32 Offset
Definition VulkanMemory.cpp:4033
Definition MemoryArchive.h:15
Definition MemoryWriter.h:101
static CORE_API void NormalizeFilename(FString &InPath)
Definition Paths.cpp:1334
static CORE_API FString ConvertRelativePathToFull(const FString &InPath)
Definition Paths.cpp:1586
Definition ScopeLock.h:141
Definition UnrealString.h.inl:34
Definition UniquePtr.h:107
void Reset(T *InPtr=nullptr)
Definition UniquePtr.h:346
UE_FORCEINLINE_HINT T * Get() const
Definition UniquePtr.h:324
Definition BuildPatchFileConstructor.h:28
@ DeleteFile
Definition NetworkMessage.h:35
static UE_FORCEINLINE_HINT void * Memcpy(void *Dest, const void *Src, SIZE_T Count)
Definition UnrealMemory.h:160