![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "Containers/Array.h"#include "Containers/StringView.h"#include "Containers/UnrealString.h"#include "CoreTypes.h"#include "HAL/CriticalSection.h"#include "Templates/UnrealTemplate.h"#include <type_traits>Go to the source code of this file.
Classes | |
| class | FPaths |
Namespaces | |
| namespace | UE |
| namespace | UE::Core |
| namespace | UE::Core::Private |
| implementation | |
Typedefs | |
| template<typename T > | |
| using | UE::Core::Private::TToStringType_T = decltype(GetBindingType(std::declval< T >())) |
Functions | |
| const TCHAR * | UE::Core::Private::GetBindingType (const TCHAR *Ptr) |
| const FString & | UE::Core::Private::GetBindingType (const FString &Str) |
| const FStringView & | UE::Core::Private::GetBindingType (const FStringView &StringView) |
| ENUM_CLASS_FLAGS (FPaths::EGetExtensionDirsFlags) | |
| ENUM_CLASS_FLAGS | ( | FPaths::EGetExtensionDirsFlags | ) |