UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FoliageInstancedStaticMeshComponent.h File Reference
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "Engine/EngineTypes.h"
#include "Misc/Guid.h"
#include "Components/HierarchicalInstancedStaticMeshComponent.h"
#include "FoliageInstancedStaticMeshComponent.generated.h"

Go to the source code of this file.

Classes

class  UFoliageInstancedStaticMeshComponent
 

Functions

 DECLARE_DYNAMIC_MULTICAST_DELEGATE_SevenParams (FInstancePointDamageSignature, int32, InstanceIndex, float, Damage, class AController *, InstigatedBy, FVector, HitLocation, FVector, ShotFromDirection, const class UDamageType *, DamageType, AActor *, DamageCauser)
 
 DECLARE_DYNAMIC_MULTICAST_DELEGATE_SevenParams (FInstanceRadialDamageSignature, const TArray< int32 > &, Instances, const TArray< float > &, Damages, class AController *, InstigatedBy, FVector, Origin, float, MaxRadius, const class UDamageType *, DamageType, AActor *, DamageCauser)
 

Function Documentation

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_SevenParams() [1/2]

DECLARE_DYNAMIC_MULTICAST_DELEGATE_SevenParams ( FInstancePointDamageSignature  ,
int32  ,
InstanceIndex  ,
float  ,
Damage  ,
class AController ,
InstigatedBy  ,
FVector  ,
HitLocation  ,
FVector  ,
ShotFromDirection  ,
const class UDamageType ,
DamageType  ,
AActor ,
DamageCauser   
)

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_SevenParams() [2/2]

DECLARE_DYNAMIC_MULTICAST_DELEGATE_SevenParams ( FInstanceRadialDamageSignature  ,
const TArray< int32 > &  ,
Instances  ,
const TArray< float > &  ,
Damages  ,
class AController ,
InstigatedBy  ,
FVector  ,
Origin  ,
float  ,
MaxRadius  ,
const class UDamageType ,
DamageType  ,
AActor ,
DamageCauser   
)