UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FoliageType_InstancedStaticMesh.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
8#include "FoliageType.h"
10#include "FoliageType_InstancedStaticMesh.generated.h"
11
12UCLASS(hidecategories=Object, editinlinenew, MinimalAPI)
14{
16
17 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category=Mesh, meta=(DisplayThumbnail="true"))
19
20 UPROPERTY(EditAnywhere, BlueprintReadWrite, AdvancedDisplay, Category = Mesh, Meta = (ToolTip = "Material overrides for foliage instances."))
22
23 UPROPERTY(EditAnywhere, BlueprintReadWrite, AdvancedDisplay, Category = Mesh, Meta = (ToolTip = "Nanite material overrides for foliage instances."))
24 TArray<TObjectPtr<class UMaterialInterface>> NaniteOverrideMaterials;
25
28 UPROPERTY(EditAnywhere, Category = Mesh)
30
31 UStaticMesh* GetStaticMesh() const
32 {
33 return Mesh;
34 }
35
36 UClass* GetComponentClass() const
37 {
38 return *ComponentClass;
39 }
40
41 virtual UObject* GetSource() const override;
42
43#if WITH_EDITOR
44 virtual FString GetDefaultNewAssetName() const override
45 {
46 return TEXT("NewInstancedStaticMeshFoliage");
47 }
48
49 virtual void UpdateBounds() override;
50 virtual bool IsSourcePropertyChange(const FProperty* Property) const override
51 {
53 }
54 virtual void SetSource(UObject* InSource) override;
55
56 void SetStaticMesh(UStaticMesh* InStaticMesh)
57 {
59 UpdateBounds();
60 }
61#endif
62};
#define GET_MEMBER_NAME_CHECKED(ClassName, MemberName)
Definition AssertionMacros.h:493
#define TEXT(x)
Definition Platform.h:1272
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition UnrealType.h:174
Definition Array.h:670
Definition SubclassOf.h:30
Definition Class.h:3793
Definition FoliageType_InstancedStaticMesh.h:14
Definition FoliageType.h:106
Definition Object.h:95
Definition StaticMesh.h:593
Definition ObjectPtr.h:488