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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreMinimal.h"#include "UObject/ObjectMacros.h"#include "UObject/Object.h"#include "Misc/Guid.h"#include "Engine/EngineTypes.h"#include "Components/PrimitiveComponent.h"#include "Curves/CurveFloat.h"#include "VT/RuntimeVirtualTextureEnum.h"#include "FoliageType.generated.h"Go to the source code of this file.
Classes | |
| struct | FFoliageVertexColorChannelMask |
| struct | FFoliageDensityFalloff |
| class | UFoliageType |
Enumerations | |
| enum | FoliageVertexColorMask : int { UMETA =(DisplayName="Disabled") , UMETA =(DisplayName="Disabled") , UMETA =(DisplayName="Disabled") , UMETA =(DisplayName="Disabled") , UMETA =(DisplayName="Disabled") } |
| enum class | EVertexColorMaskChannel : uint8 { Red , Green , Blue , Alpha , UMETA =(Hidden) } |
| enum class | EFoliageScaling : uint8 { Uniform , Free , LockXY , LockXZ , LockYZ } |
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strong |
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strong |
| enum FoliageVertexColorMask : int |