UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FrameRate.cpp File Reference
#include "Misc/FrameRate.h"
#include "Algo/BinarySearch.h"
#include "Algo/Reverse.h"
#include "Containers/Array.h"
#include "Containers/ContainerAllocationPolicies.h"
#include "Internationalization/Internationalization.h"
#include "Math/BasicMathExpressionEvaluator.h"
#include "Misc/ExpressionParser.h"
#include "Misc/Guid.h"
#include "Templates/UnrealTemplate.h"

Classes

class  FFrameRateParser
 

Macros

#define LOCTEXT_NAMESPACE   "FFrameRate"
 

Functions

TValueOrError< FFrameRate, FExpressionErrorParseFrameRate (const TCHAR *FrameRateString)
 
bool TryParseString (FFrameRate &OutFrameRate, const TCHAR *InString)
 
FArchiveoperator<< (FArchive &Ar, FFrameRate &FrameRate)
 

Macro Definition Documentation

◆ LOCTEXT_NAMESPACE

#define LOCTEXT_NAMESPACE   "FFrameRate"

Function Documentation

◆ operator<<()

FArchive & operator<< ( FArchive Ar,
FFrameRate FrameRate 
)

◆ ParseFrameRate()

TValueOrError< FFrameRate, FExpressionError > ParseFrameRate ( const TCHAR FrameRateString)

Attempt to parse a frame rate from a string Note: user code may need to include "Misc/ExpressionParserTypes.h"

◆ TryParseString()

bool TryParseString ( FFrameRate OutFrameRate,
const TCHAR InString 
)

Common Lex::TryParseString overload for FFrameRate