7#include "FroxelDefinitions.h"
64 FParameters GetShaderParameters(
FRDGBuilder& GraphBuilder)
const;
80 const FViewData *
GetView(
int32 ViewIndex)
const {
return Views.IsValidIndex(ViewIndex) ? &Views[ViewIndex] :
nullptr; }
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define SHADER_PARAMETER_RDG_BUFFER_SRV(ShaderType, MemberName)
Definition ShaderParameterMacros.h:1800
#define SHADER_PARAMETER_RDG_BUFFER_UAV(ShaderType, MemberName)
Definition ShaderParameterMacros.h:1812
#define BEGIN_SHADER_PARAMETER_STRUCT(StructTypeName, DllStorage)
Definition ShaderParameterMacros.h:1482
#define SHADER_PARAMETER_STRUCT_INCLUDE(StructType, MemberName)
Definition ShaderParameterMacros.h:1895
#define END_SHADER_PARAMETER_STRUCT()
Definition ShaderParameterMacros.h:1485
#define SHADER_PARAMETER(MemberType, MemberName)
Definition ShaderParameterMacros.h:1684
Definition RenderGraphResources.h:1321
Definition RenderGraphBuilder.h:49
Definition SceneRendering.h:1132
static constexpr int32 ArgsStride
Definition Froxel.h:72
static constexpr int32 IndirectWorkGroupSize
Definition Froxel.h:74
const FViewData * GetView(int32 ViewIndex) const
Definition Froxel.h:80
bool IsEnabled() const
Definition Froxel.h:82
FRenderer()
Definition Froxel.h:77
static constexpr int32 TileSize
Definition Froxel.h:75
Definition DeferredShadingRenderer.h:73
FSharedParameters MakeSharedParameters(const FViewInfo &View)
Definition Froxel.cpp:11
FSharedParameters SharedParameters
Definition Froxel.h:59