24 static bool ShouldCompilePermutation(const FGlobalShaderPermutationParameters& Parameters);
25 static void ModifyCompilationEnvironment(const FGlobalShaderPermutationParameters& Parameters, FShaderCompilerEnvironment& OutEnvironment);
OODEFFUNC typedef void(OODLE_CALLBACK t_fp_OodleCore_Plugin_Free)(void *ptr)
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define DECLARE_GLOBAL_SHADER(ShaderClass)
Definition GlobalShader.h:408
const bool
Definition NetworkReplayStreaming.h:178
#define SHADER_PARAMETER_RDG_BUFFER_SRV(ShaderType, MemberName)
Definition ShaderParameterMacros.h:1800
#define RDG_BUFFER_ACCESS(MemberName, Access)
Definition ShaderParameterMacros.h:1923
#define SHADER_PARAMETER_RDG_BUFFER_UAV(ShaderType, MemberName)
Definition ShaderParameterMacros.h:1812
#define BEGIN_SHADER_PARAMETER_STRUCT(StructTypeName, DllStorage)
Definition ShaderParameterMacros.h:1482
#define END_SHADER_PARAMETER_STRUCT()
Definition ShaderParameterMacros.h:1485
#define SHADER_PARAMETER(MemberType, MemberName)
Definition ShaderParameterMacros.h:1684
#define SHADER_USE_PARAMETER_STRUCT(ShaderClass, ShaderParentClass)
Definition ShaderParameterStruct.h:62
#define SHADER_PERMUTATION_RANGE_INT(InDefineName, Start, Count)
Definition ShaderPermutation.h:499
Definition GPUFeedbackCompaction.h:30
Definition GPUFeedbackCompaction.h:10
Definition GPUFeedbackCompaction.h:56
Definition GlobalShader.h:269
Definition GlobalShader.h:73
Definition ShaderCore.h:544
Definition ShaderPermutation.h:229